The field of video game It grew to 3 % of the year -2,408 million in Spain in 2024, a community with 22 million soldiers, mostly for the first time, 50.45 % compared to 49.55 % of men, According to the annual book of the Spanish Video Games Association (AEVI).
This growth is less than 16.29 % in 2023 and less than 12.09 % in 2022, although AEVI’s Director General Jose Maria Morneo states that stats “indicate that we are before an industryIncreasedly installed and wider With more players and different ages. “
The reference to the spread of AEVi this Thursday collects the full radiography of the video game in Spain, reflecting the billing rise mainly the product Increase in the percentage of online sales (19.75 %compared to 2023) Up to 1,558 million euros.
Within this increase, similar to 102 million subscriptions Multiplayer services . In the meantime, the body market has declined by 850 million euros (18.11 %).
5.4 million video games
Here The fall of body shape Hardware consumption declined 22.12 %, 361 million and software sales declined by 25.15 %to 334 million euros. Similarly, the sales of accessories were 2.58 %slightly reduced and 155 million.
In particular, throughout 2024, 5.4 million video game units, 900,000 video games and 3.01 million parts were sold. In addition, the video game department in Spain reflects the annual book Spanish dedicated On an average of 8.2 hours per week for this activity, The United Kingdom is slightly below the countries in our context. With 11.08 hours, Germany, 11.53 hours.
In the annual book, Culture Minister Ernest Urdasun illustrates the lines of the help of video games and other digital creation, which celebrated their fourth version in 2025 with a total of 5 million euros, funded to the next generation of EU, and supported them. The growth of 35 video games, Already added to 288 projects that benefited from previous versions.
For its part, the Minister of Education, Professional Training and Sports Learning and related new ways. “
“Video game, when you create Tess A. Protocol, include and educational attitude, This is the resource of the enormous teaching value. It raises both emotional and reflection in the same experience, the ability to combine story, challenge and cooperation. “
(TAXTOTRANSLET) Video Games
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